Showing posts with label Minecraft API. Show all posts
Showing posts with label Minecraft API. Show all posts

Friday, 1 May 2015

Forge Multipart 1.7.10/1.7.2

An API for dynamically handling different functional parts in the one block space.


Requirements:


  • CodeChickenLib

  • Minecraft Forge

  • A scala compatible IDE and project (For eclipse, download the scala eclipse plugin and right click on the project -> Add Scala Nature)

If you only want to use the API and not modify it:


  • Download Forge Multipart

  • Download CodeChickenLib

  • Place both mods in your /libs/ folder and link them as libraries in your IDE.

 



Forge Multipart 1.7.10/1.7.2

Minestrappolation API 1.7.2

Minestrappolation API


 


Minestrappolation API is a open source api that has objects for potions, brewing, tools, items, ect. It is the base of all Minestrappolation mods, and it is required.


How to install:


  • Download and install Minecraft Forge.

  • Download the mod.

  • Go to %appdata%.

  • Go to .minecraft/mods folder.

  • Drag and drop the downloaded jar (zip) file into it.

  • If one does not exist you can create one.

  • Enjoy the mod.

 



Minestrappolation API 1.7.2

LiteLoader 1.8.2/1.8/1.7.10

LiteLoader


 


LiteLoader is a lightweight mod bootstrap designed to provide very basic loader functionality for mods which don’t need to modify game mechanics. It is designed to run alongside ModLoader and Minecraft Forge and LiteLoader mods will not conflict with ModLoader or Forge mods.


LiteLoader is aimed squarely at mods which only change the client in some way; some good examples might be a mini-map, a mod which overhauls the in-game chat or a client-side macro-system. This type of mod doesn’t generally need the awesome power of something like Minecraft Forge to function, so asking players to install an API that’s several times larger than the mod itself doesn’t make sense. It must however coexist peacefully alongside Forge (so that players can use both platforms if they want to!) and LiteLoader does this.


How to install LiteLoader 1.8.2/1.8/1.7.10:


  • You must run the game with the target version at least once before you start.

  • Download the latest version of the LiteLoader installer for your platform by clicking the link below, and choose the correct version for your version of Minecraft.

  • Close the Minecraft launcher and the game if it is running

  • Run the installer, if your minecraft installation is not automatically detected then select your.minecraft folder by clicking “…”

  • If you wish to extract the loader jar, choose extract, this can be used for the manual installation below

  • Select any additional Tweaks you wish to apply to the profile (hint: to change these at a later date simply run the installer again) such as cascading to Minecraft Forge.

  • Click OK to create the profile

  • A message should indicate that the installation was successful

  • Start the minecraft launcher and choose the “LiteLoader” profile.

 



LiteLoader 1.8.2/1.8/1.7.10

RadixCore 1.7.10/1.7.2

RadixCore


 


RadixCore is not a replacement for Minecraft Forge, FML, LiteLoader, or any other API with mod loading capabilities.


It does not load mods. Instead, RadixCore resides between a mod and Minecraft Forge and automatically provides a fully functional foundation for building a new mod or expanding an existing one. Consider RadixCore to be a standard mod framework, where you “fill in the blanks” to get your mod up and running quickly without worrying about the core functionalities.


It is constructed from the core functions of the Minecraft Comes Alive mod. We found ourselves reusing much of MCA’s code when building other mods, and thus, RadixCore was created to help ease the creation of our other mods by providing a stable framework of code that we knew worked correctly.


Now, we’d like to put it out there for other modders to try out and potentially improve it. Maybe it’ll help someone having trouble with 1.7, or any other future changes to Minecraft.


Features:


  • An easy to use networking system reminiscent of the pre-1.7 versions of Minecraft. Takes measures to effectively reduce network strain by 50% and has the ability to serialize entire objects. Don’t worry about 1.7’s networking changes, use our networking system.

  • PreInit, Init, PostInit, ServerStarting, and ServerStopping events are automatically laid out and called for your mod.

  • Initializing and adding items, blocks, recipes, etc. are separated into methods and automatically called at the correct time. Simply fill in the blanks.

  • Provides the ModPropertiesManager, which allows you to easily create and load configuration data for your mod. All you will ever need to worry about is what information you want to be configurable.

  • An automatic update checker. All you must provide is a URL containing your mod’s current version and the URL that you would like users to be redirected to. RadixCore does the rest.

  • A language system allowing for easy translation of GUIs and parsing of variables.

  • Various classes and methods to help with logic and AI.

  • A logger that accepts varargs and labels which side you’re currently working with.

  • Even more…with your help. We want to expand RadixCore to effectively meet most modders’ needs.

 



RadixCore 1.7.10/1.7.2

Thursday, 30 April 2015

Forge Modloader 1.8/1.7.10

Forge Modloader


 


It’s the latest version of the new modloader! It’s the FML- the Forge Mod Loader for Minecraft! It started as a mod loading system for the server side of use. Then, it was upgraded for the bukkit use. Finally, it’s available for the client side as well! The FML for Minecraft can now be used without Minecraft Forge both on the client and server side with full modloading capability. It is also completely compatible with  ModLoader based mods and just as I mentioned earlier, it works for both client and server versions.


In addition, the FML will provide support for basic texture packs that are in HD. However, it will only be effective for HD texture packs of resolution up to 128x. It will also work with some texture packs of 256x resolution, but the current version will only effectively cover until 128x. For full HD features, installation of Optifine is recommended. But no worries! FML will enhance the operation of OptiFine.


This must be the best mod loader ever! For further and clearer information, check the README text in the zip file. It will definitely help you guys more, especially if you are one of the developers. Try it right now and see how effective the newest mod loader is!


How to install Forge Modloader 1.8/1.7.10:


To install the binary, unzip, put into minecraft.jar file. Deleting META-INF is strictly optional. To run a dedicated server put the fml universal binary in the same directory as minecraft_server.jar and then run java -jar <fml-universal-binary>.zip.


  1. Download the mod file.

  2. Extract the mod file.

  3. Open the “run” search bar and type “%appdata%”.

  4. Open .minecraft folder.

  5. Open up the minecraft.jar found in the bin folder using 7-zip of winrar.

  6. For servers, move the contents in the downloaded mod file into the minecraft_server.jar.

  7. For clients, move the contents in the downloaded mod file into the minecraft.jar.

  8. Delete META-INF.

  9. Enjoy!

 



Forge Modloader 1.8/1.7.10

Render Player API 1.8/1.7.10

Render Player API


 


Render Player API gives third party mods managed access to the player render classes


Render Player API is a client API which provides access to


  • the class “RenderPlayer” aka “ctc” and

  • the class “ModelPlayer” aka “cct” and

  • the class “ModelBiped” aka “ccl”

while minimizing conflicts between mods.


How to install Render Player API 1.8/1.7.10:


  • Copy all class files inside this ZIP file to their corresponding locations in your “minecraft.jar”.

  • In any case, NEVER forget: ALWAYS back up your stuff!

Incompatibilities


  • Render Player API is compatible with Minecraft Forge, just install Render Player API after Minecraft Forge.

 



Render Player API 1.8/1.7.10

Player API 1.8/1.7.10

Player API


 


Are you a content creator for Minecraft, building mods for various creative ideas, to add rich new content to the gloriously varied Minecraft modding community?  Then you might know about the Player API, which gives the modders that much needed push to get some of the mods to work in general.  This gives you access to client, server, and bukkit classes and simultaneously reduces incompatibility between mods. Many very popular mods like Smart Moving and Aether Mod rely on the Player API to function which in turn makes this a lot like Minecraft Forge or Modloader in that regard.


Player API gives third party mods managed access to the main player class.


Features:


  • Gives you access to client, server, and bukkit classes for much more control over the mod you are creating.

  • Player entity class is accessible for custom movement and more

Player API is an API which provides access to


  • the client class “EntityPlayerSP” aka “cio” or

  • the server class “EntityPlayerMP” aka “qw” or

  • the bukkit class “EntityPlayer”

while minimizing conflicts between mods.


How to install Player API 1.8/1.7.10:


  • make sure you download the right file:
    • Vanilla for mods on a vanilla (non Minecraft Forge) client/server.

    • Forge for mods on a Minecraft Forge client/server.

    • Bukkit for bukkit plugins.


  • read the “installation” section of your download’s readme files

Incompatibilities


  • Player API server is compatible with Minecraft Forge server, just install Player API server after Minecraft Forge server.

 



Player API 1.8/1.7.10

Minecraft Forge 1.8/1.7.10

Minecraft Forge


 


Minecraft Forge is an application library for Minecraft. It is the foundation of the majority of current mods of Minecraft. Developers can customise Minecraft based on it. With Forge, Minecraft is limitless.


To do this, the staff of Forge have always updated versions to make mods compatible with the update of Minecraft.


How to install Minecraft Forge 1.8/1.7.10:


  • Download Minecraft Foge Installer (jar) or Installer Windows (exe)

  • Find the Minecraft Forge file.

  • Make sure you have installed Java in your computer.

  • Open the file using a java running program.

  • It will bring up a menu. Check “Install client” or “Install server” (If you want install Minecraft Foge for Server) and press “OK“. Make sure you have run Minecraft at least once.

  • Go to Minecraft launcher. Pick the Forge profile and launch the game. Minecraft Forge will be active in your game.

  • Done!

 



Minecraft Forge 1.8/1.7.10