Sunday, 19 April 2015

Wonderful Wands Mod 1.8/1.7.10

Wonderful Wands Mod add a magical flair to your Minecraft game without breaking it. The wands are balanced around mid to late game, requiring lots of emeralds and gold. The most powerful wand, the Wand of Death, requires Wither Skulls to craft, making it a serious investment for a dedicated mob slayer. This mod also adds Wizard Robes and the Wizard’s (and Witch’s) Hat. The Wizard Robes can be dyed any color and they combine the enchantability of gold armor with the durability of iron armor (but provide less defense than leather armor). The Witch’s/Wizard’s hat can absorb potion effects, making them permanent so long as you wear the hat.


Wands:


  • Nonmagical Wand: This wand does nothing, but looks pretty neat. It has the cheapest recipe.

  • Wand of Light: Places a magical torch to light your way.

  • Wand of Growth: This wand grows plants like bonemeal. It can also grow plants that don’t normally respond to bonemeal and makes moss grow on cobblestone.

  • Wand of Harvesting: Harvests crops and plants in a large area. Good for collecting apples from trees.

  • Wand of Mining: Instantly mines any stone that a stone pick-axe can break when you right-click. Does not work on wood or other non-mining materials.

  • Wand of Freezing: Instantly turns water into ice (and lava into cobblestone). Great for making bridges over rivers.

  • Wand of Healing: Tosses a splash instant-health potion.

  • Wand of Ender Step: This wand throws an ender pearl upon use.

  • Wand of Storms: Causes lightning to strike the ground around you. You have no control over where the lightning lands, so be careful.

  • Wand of Magic Missiles: This wand rapidly shoots magical arrows.

  • Wand of Fireballs: Does exactly what you think it does.

  • Wand Repair: Wands can be repaired on an anvil with gold ingots. The more powerful wands require more XP levels to repair.

 



 



Wonderful Wands Mod 1.8/1.7.10

Auto Sapling Mod 1.8/1.7.10

Auto Sapling Mod plants sapling items that are not picked up instead of despawning. When a sapling item would normally despawn, it replants itself on the ground! It’s useful for two reasons: when you chop a tree down, you often leave before all the saplings have dropped, this mod plants those saplings, growing the forests over time and it makes automation of trees much easier!


 



 



Auto Sapling Mod 1.8/1.7.10

The Resident Evil Mod 1.7.10/1.7.2

The Resident Evil Mod brings brand new features to Minecraft from CAPCOM’s game franchise RESIDENT EVIL. This includes new items, armor and brand new frightening mobs to bring back those haunting memories of playing Resident Evil. The mod will be updated regularly, each time bringing more exciting Resident Evil features into the game. This mod is great for Resident Evil fans and map makers or even people looking for a mod with new creepy mobs.


Items


  • R.P.D Armor

  • S.T.A.R.S Armor (Chris)

  • Wesker Amor ( Dropped by Albert Wesker )

  • Gives speed ability

  • Gives jump boost

  • Gives night vision

  • Gives haste ( faster mining )

  • Marble Block (Decoration)

  • Herb Crops

  • Herb Crops give you herbs ( Green, Red, Yellow ) and seeds

  • Green herbs can be eaten and restore some of your hunger bar

  • Red and yellow herbs can’t be eaten but used to craft Herb combinations

 




The Resident Evil Mod 1.7.10/1.7.2

AnimationAPI 1.7.10/1.7.2

Have you searched for hours and hours, looking for a way to properly animate your entities? Well look no further! The AnimationAPI is a mini-library that allows modders to (more) easily animate their entities.


Examples:


Can’t believe unless you see it? Check out these photos and a video by ThnxCya of some animated creatures.


 



 



AnimationAPI 1.7.10/1.7.2

DaFlight Mod 1.8/1.7.10/1.7.2

Inspired by the likes of Zombe’s ModPack, DaFlight Mod is a LiteLoader-based fly/sprint-mod with a simple fullbright feature bundled in for good measure.


Features:


  • Fly Mod - ditch creative flight for a speedier (or slower) flying experience. DaFlight has two speed settings, normal and boosted.

  • Sprint Mod - run and jump around like a maniac. Also has a ‘normal’ and boosted speed mode.

  • FullBright  - a gamma boost that lights up even the darkest of places.

  • Customisation - from controlling how much ‘momentum’ you have while flying, to how quickly you move from side to side, you’ll be able to find the perfect set-up.

  • Compatibility (fingers crossed!) - DaFlight ‘should’ be compatible with most mods (providing they’re compatible with LiteLoader). This includes Optifine and Forge (at the time of testing).

  • Server-side Management

Default Controls:


Flight


  • Toggle On/Off – ‘F’

  • Toggle SpeedModifier – ‘X’

  • Toggle Cinematic Mode – ‘C’

  • Up – ‘Space’

  • Down – ‘LShift’

  • IncreaseSpeed – ‘RBracket’ ie ‘]’

  • DecreaseSpeed – ‘LBracket’ ie ‘

Sprint


  • Toggle On/Off – ‘R’

  • Toggle SpeedModifier – ‘X’

  • IncreaseSpeed – ‘RBracket’ ie ‘]’

  • DecreaseSpeed – ‘LBracket’ ie ‘

FullBright


  • Toggle On/Off – ‘Minus’ ie ‘-‘

Settings:


You can modify your DaFlight settings from the LiteLoader ConfigPanel


MultiPlayer:


  • DaFlight has been designed with SingePlayer and Creative-type servers in-mind (or any server that would normally allow flying). Therefore, you will not be protected from fall damage unless the server has been set up that way.

 




 



DaFlight Mod 1.8/1.7.10/1.7.2

Saturday, 18 April 2015

Autofish Mod 1.8/1.7.10

Autofish Mod will automatically reel in and recast your fishing rod when you catch a fish. You can disable it using it’s GUI, which opens using a configurable key. Just cast the fishing rod one time into the water and let the mod do the rest.


Usage:


  • Very simple to use, just cast the fishing rod into the water once, and it will automatically reel in at the correct time and recast after a couple second wait.

  • Configurable key (V by default) to open a GUI for changing individual settings.

  • Enable Autofish – Toggles the entire mod on or off.

  • Enable Recaster – When enabled, if you don’t catch a fish after a significant period of time, it will recast automatically

  • Enable MultiRod – After using up a rod, it will try to auto switch to the next one in your hotbar if it exists, so you can fish for extended periods of time with multiple rods. (Switches to the first rod in your hotbar after each reel). It’s sub-setting, “Don’t allow rods to break with multirod”, ignores fishing rods after they are almost broken (for players who use plugins such as McMMO repair).

 



 



Autofish Mod 1.8/1.7.10

Macro/Keybind Mod 1.8/1.7.10/1.7.2

Macro/Keybind Mod Features:


  • Ridiculously easy to use! Just activate the mod then just press the key you want to bind. No memorizing key codes or names!

  • Bind keys which are already used for something else! Want to put a macro on the number keys or WASD? Using the override function you can use these keys for both their normal function or as macros when you need them.

  • Edit keybinds quickly. Change your binds whenever you want. You can even copy and move macros from key to key with drag ‘n drop.

  • Multiple configurations. Different binds in different servers? No problem! It even switches automatically.

  • In-game text editor. Want to make a complex macro? No need to alt-tab to notepad, create and edit text files inside minecraft.

  • Lots of easy-to-use parameters. Lists of friends, automatic responses, warp points, towns, you name it.

  • Scripting! Build custom auto-announcers, time-delay messages, or create your own auto-walk, toggleable-sneak or sprint keys.

  • Custom GUIs! Create your own custom GUI and hook up your macros for instant in-game menus

To bind keys:


  • In-game, simply press [SNEAK KEY]+GRAVE (change the key in the options if this doesn’t work for you) and you will be prompted to press a key.

  • Press the key you would like to bind or click it on the on-screen keyboard

  • Enter the chat command (including the / at the start), separate multiple commands with pipe “|”

  • Press ENTER to save the keybind, press ESC to cancel it. To edit a keybind repeat the same process.

To use keybinds:


  • If the key doesn’t have any other function (eg. it is not bound to any other built-in command or function) then just press the key

  • If the key is bound to another function (such as the WASD keys or T,I etc) press your [MACRO ACTIVATE] key (as you set in the options) followed by the key.

  • Alternatively if the key is bound to another function press [MACRO OVERRIDE]+[KEY] (again, you can set this in the Controls screen)

 



 



Macro/Keybind Mod 1.8/1.7.10/1.7.2